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Old Jan 27, 2006, 02:41 AM // 02:41   #1
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Default Thursday January 26 Update!

Update - Thursday January 26

* Modified the Sacred Temples and Unholy Temples tournament maps so that players cannot pass relics across barriers.

* Added Japanese translations in preparation for today's Japanese launch of Guild Wars.

* Changed the morale boost in Isle of the Nameless from 2% to 10%.

* In the "Iron Mines of Moladune" mission, henchmen now become infused when your team gives the Spectral Essence to the Seer.

* Modified Skill Bar tool tips so that they don't overlap the Health and Energy bars.

* Fixed minor bugs in the following quests: "The Nameless Masters" and "The Hero's Challenge."

* Fixed minor bugs in the following missions: "Iron Mines of Moladune" and "Sanctum Cay."

* Fixed a bug that eliminated the recharge time from the following Ranger skills: Distracting Shot, Savage Shot, Concussion Shot, and Punishing Shot.

Lots of stuff
Japanese enter today
Henchies now infuse
Skill bar doesn't overlap health

Fixed recharge times on some ranger skills

Looks like my kind of update to me.


I've always wanted to do this

Last edited by chris_nin00; Jan 27, 2006 at 02:46 AM // 02:46..
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Old Jan 27, 2006, 02:54 AM // 02:54   #2
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Unfortunately if the health bar is on top of the energy bar it still overlaps but oh well. I appreciate the effort.
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Old Jan 27, 2006, 03:00 AM // 03:00   #3
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Ugh... still no iway nerfs...
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Old Jan 27, 2006, 03:01 AM // 03:01   #4
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Quote:
Originally Posted by chris_nin00
Update - Thursday January 26
* In the "Iron Mines of Moladune" mission, henchmen now become infused when your team gives the Spectral Essence to the Seer.
FINALLY. Now I can actually explore that part of that map without fear of henchies dying in three seconds.
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Old Jan 27, 2006, 03:17 AM // 03:17   #5
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I am so glad they fixed this ranger bug! GG rangers.
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Old Jan 27, 2006, 03:37 AM // 03:37   #6
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Quote:
Originally Posted by chris_nin00
Update - Thursday January 26

* In the "Iron Mines of Moladune" mission, henchmen now become infused when your team gives the Spectral Essence to the Seer.

This was my favorite part.
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Old Jan 27, 2006, 04:15 AM // 04:15   #7
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Yes!
no more Relic Exploitation!.
Buh Bye Nubs!

So can i ask the Recharges For the Ranger Bow skills?..
Like Recharge on Punishing / Savage
Pls <3

Last edited by Divine Elemental; Jan 27, 2006 at 04:19 AM // 04:19..
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Old Jan 27, 2006, 04:37 AM // 04:37   #8
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Quote:
Originally Posted by chris_nin00
* In the "Iron Mines of Moladune" mission, henchmen now become infused when your team gives the Spectral Essence to the Seer.
* Fixed a bug that eliminated the recharge time from the following Ranger skills: Distracting Shot, Savage Shot, Concussion Shot, and Punishing Shot.
Horray henchman get infused! Now people aren't needed.
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Old Jan 27, 2006, 05:25 AM // 05:25   #9
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Rangers of GW are starting to seem like Bards from Eq. They get broken with every other patch.
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Old Jan 27, 2006, 05:34 AM // 05:34   #10
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finally they fixed that ranger bug.
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Old Jan 27, 2006, 08:42 AM // 08:42   #11
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Sooo, are the henchies infused just for that mission, or for your character? That is, are they always infused for every mission and the world map, etc, or only for the last part of the iron mines of moladune?
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Old Jan 27, 2006, 10:05 AM // 10:05   #12
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Quote:
Originally Posted by LifeInfusion
Horray henchman get infused! Now people aren't needed.

sweet.
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Old Jan 27, 2006, 10:20 AM // 10:20   #13
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just so ya know, on the main page
Quote:
Originally Posted by Main Page
Two pieces of new from Guildwars.com:

* Guild Wars 1/26 Update
- Improved the visual appearance of the Battle Isles world map.
- Provided Free-For-All Weekend demo users with the ability to use prebuilt PvP characters without skill restrictions, and also with the ability to unlock skills from the original campaign.
- And more! Read all the updates in our forum thread by chris nin00: Thursday January 26 Update! and leave your comments.
that Isnt the 26th. its from the 20th.
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Old Jan 27, 2006, 10:58 AM // 10:58   #14
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Pretty sweet..

Ooh.. now the Japanese can play..
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Old Jan 27, 2006, 11:04 AM // 11:04   #15
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why nerf Quick Shot ?
any reason ?

Last edited by pearhk; Jan 27, 2006 at 11:07 AM // 11:07..
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Old Jan 27, 2006, 11:26 AM // 11:26   #16
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Have any other runners noticed that the same update seems to have affected the Droknar run?

One runner I know casually (from all the times I have bumped into him and chatted for a bit at Beacons) said yesterday he was giving up the run, as he did not feel like a pro any more- since the update he was having an awful time of it. I don't want to name names, but this was someone I considered to be a pro and who generally had a good record.

I guess part of what seemed strange is that it is par for the course to see new 'runners' in Beacons every week, spamming cheap prices. When they disappear and are never seen again I usually assume it is because they have found the run harder than they expected and given up. It is much more unusual for a real pro to retire.

Has there been another nerf, or was he just unlucky? I did some tests with him to see if he was right and the imps did seem more spread out consistently, but when I went back last night by myself it was only marginally difficult.
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Old Jan 27, 2006, 02:40 PM // 14:40   #17
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Finally I can capture Barrage with henchies! Woot.

Oh wait, I already have it. Gah.
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Old Jan 27, 2006, 03:13 PM // 15:13   #18
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no there was no quickshot nerf - basically ranger interupts were broken again since the aftershot-delay was not implemented anylonger.
this bug made it possible (like it was last summer) to chain dual.punish.savage.distract into one 5arrow in 1.5 sec combo. add prep and enjoy the fun!
no seriously - it's good they fixed that. (well i still think that 1.5seconds of foot-freezing is no solution but wth )

while the update came i was in moladune with a friend (the new moladune that was supposed to work) infusion and alien-cutscene -- working fine.
but markis still was nowhere to be found. (1 monk + 1 ranger cleared almost everything, henches died way too fast against mursaat to be any help.)
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Old Jan 27, 2006, 04:06 PM // 16:06   #19
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Good catch there Wrath of Dragons, I read the updates and guess I scrolled down. Sorry about that.
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Old Jan 27, 2006, 04:53 PM // 16:53   #20
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Quote:
Originally Posted by awesome sauce
He's entitled to his own opinion and thoughts . And it does belong to the thread since it relates to the update. No Iway Update? ok.

Yours however continues the Iway business...
Just don't change this thread into an Iway spamfest. Please.
EDIT: YAY...no IWAY NERF for noobs! (now it applies to thread)

The Acolyte

Last edited by The Acolyte; Jan 27, 2006 at 07:37 PM // 19:37..
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